My role KAMI At State of Play Games, I was given the opportunity to put forth a game idea I had developed. I initially designed the game concept, testing a...
My role At State of Play Games, I had the opportunity to work on a project that was particularly exciting for me: ‘INKS’. For a long time, I had been...
My role When I first joined State of Play Games as their first hire and only developer I was plunged straight in to developing Lumino City. I relished the opportunity...