BAFTA Guru – My Game Design Talk
I was invited by BAFTA to give a talk under their ‘BAFTA Guru’ program. I decided to talk about game design and highlight the need for these core concepts:‘Chance’ – for added drama‘Decisions’ – for added satisfaction‘Emergence’ – for added complexity‘Autonomy’ – for added charm, and‘Gradients’ – for accessibility and progression Listen You can listen…