Portfolio
Work
Explore my experience in gameplay development, creative tools and technical art, from shipped Unity games to recent spatial and C++ work.
Unity · Godot · C#Interaction · tools · technical art14 years shipped
Games & interactive productsProjects where the interaction, visual response and underlying systems were developed together.6 projects
Tools & interaction systemsEditors, authoring workflows and runtime controls that let people work directly with complicated systems.4 projects
Spatial computingGesture design, room-aware behaviour and technical art for experiences that occupy the space around the player.1 project