Some people say that all art is a conversation; between the artist and the viewer. I believe that game design takes this to a whole new level.
One of the best compliments that I received about my game design was when I was exhibiting our game KAMI at an expo. A fan was excited to meet me, because he said that he feels like he had already had a conversation with me when playing through the main levels of the game – a surprising reaction to a very simple logic puzzle game with no story or depth.
This blog post will examine these levels and shed light on how I designed them to take the players on a journey.